
It should be a landscape for knowing parody and fourth wall breaks, and you can tell that’s sometimes on Forspoken’s creators’ minds. The reasons it falls short as an experience are complicated, because modern triple-A is complicated


It’s not that this dimension is especially novel, it’s not – take away the crystals and quiffs from a Final Fantasy game, and this is what’s left over – but the fact that you’re experiencing it through the eyes of someone from our familiar world is, once again, ripe with untapped potential.

The fantasy world of Athia, too, deserved a more satisfying and illuminating explanation.
